Software Engineer II, Minecraft

United StatesPosted Jul 28, 2026

Design, build, and operate features within cloud services that support Minecraft marketing campaign delivery, measurement, and ad attribution. Develop solid partnerships with marketing and business teams. Build web-based tools empowering them to send engaging campaigns and measure results. Collaborate broadly with other engineering teams to improve client UI, services, and data pipelines to deliver and measure end-to-end experiences across each player's purchasing and play journey. Understand Minecraft's commitments to player privacy and protection for a global audience that includes younger players, and incorporate those commitments into the services, data flows, and integrations we build. Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience Experience writing and operating cloud web services, preferably with .NET and Azure Experience working with cloud data warehouses and related technologies such as Databricks or Azure Data Factory Experience working with mobile marketing and customer engagement platforms, with an understanding of campaign orchestration, user lifecycle management, attribution, and analytics; exposure to tools such as AppsFlyer, Braze, or comparable platforms is beneficial Experience working with mobile, console, or PC entertainment

Want jobs like this matched to you?

SimpleCareer scores fresh postings against your résumé so you only see the matches that matter.

Get started free