Site Reliability & DevOps Engineer
Resolution Games
Stockholm, SwedenDevOpsPosted Jul 1, 2026
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Engineering
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Stockholm
Site Reliability & DevOps Engineer
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Our games run on infrastructure that has to work - at scale, under pressure, with real players on the other end. If you're the kind of engineer who gets quietly annoyed when something could be more reliable, more automated, or more elegant, and then actually goes and fixes it, this might be the right role for you.About the roleYou'll be a key part of building and maintaining the cloud infrastructure that powers our games. Working closely with our client and backend developers, you'll make sure our services are scalable, secure, and running smoothly - so our game teams can focus on making great games rather than fighting fires.This is a hands-on role. You'll design and own infrastructure, build CI/CD pipelines, develop microservices, and drive automation across the stack. You'll also work directly with game teams to support releases and live operations - which means you'll need to be comfortable operating across disciplines, not just inside a silo.What you'll be doing• Design, implement, and maintain infrastructure for our backend services and tools• Deploy and monitor backend services, managing performance and minimising downtime• Develop and maintain scalable microservices to support game functionality and growth• Build, implement, and optimise CI/CD pipelines for reliable software delivery• Drive automation across infrastructure to increase speed and reduce manual work• Support game teams with tooling and documentation for releases and live operationsWhat we need from you• Proven hands-on experience as an SRE or DevOps engineer – you will be taking over from our sole responsible and leading the space in the studio.• Strong infrastructure and networking knowledge: DNS, VPCs, firewalls, VPNs, load balancers, certificate management, and Kubernetes ingress• IAM and...