Staff Software Engineer, Game Development (Unity & Cloud)
Role responsibilities
Lead the architecture and implementation of end-to-end game systems spanning Unity clients and cloud-hosted backend services. Drive technical vision and mentor engineers to ensure the scalability and reliability of live game operations.
Requirements
Requires a degree in Computer Science or equivalent experience, with a proven track record of shipping at least three titles on Mobile, PC, or Console. Must have significant professional experience with Unity and Google Cloud Platform, along with a passion for Pokémon Go.
Key skills
Unity, Google Cloud Platform, Game Architecture, Backend Development, Cloud Infrastructure, Technical Leadership, System Design, Mentorship, Mobile Game Development, Scalability, Code Review, Incident Response
Keywords
Unity, Google Cloud Platform, GCP, Cloud Infrastructure, Backend Services, Game Development, Mobile Games, Scalability, System Design, Architecture, Live-Ops, Geospatial Data, Analytics Pipelines, Player Data, Technical Leadership, Software Engineering, Pokémon Go, PC, Mac, Console, Cross-functional Collaboration, Code Reviews, Incident Response, Playgami